Bonus Maths

Times Tables Rock Starsclick the link for your daily times tables practice

In addition to the theme activities there will be three activities added to this page every week for each year group. These are optional and can be completed if you want to give yourself an extra challenge.

 

Year 3

Activity 1

   

Activity 2

Activity 3

This week we will be continuing with mass. 

1 KILOGRAM (kg) = 1000 GRAMS (g)

1/2 kg = 500g

HAVE A GO AT COMPARING MASS.  

MILD

SPICY

HOT

PROBLEM SOLVING EXTENSION

 

                                      

REMEMBER

1kg = 1000g

HAVE A GO AT ADDING AND SUBTRACTING MASS

 

MILD

SPICY

HOT

PROBLEM SOLVING EXTENSION

 

REMEMBER

1kg = 1000g

 PRINT AND PLAY THIS BOARD GAME AT HOME

 

Year 4

Activity 1

Activity 2

Activity 3

 

Maths Word Search

 

Have a go at finding the mathematical words in this fun puzzle!

 

 

 

Puzzle Time

 

Have a go at the puzzle Dress Addy. How many different ways can he get dressed?

 

 

 

 

Add to 20

Have a go at the puzzle Add up to 20. Can you make the lines in the rectangle add up to 20?

Can you make up your own puzzle like this?



 

Year 5

Activity 1

Activity 2

Activity 3

Let's try some year 6 work to see how you get on! It's quite advanced but I know you're up for a challenge!

Now, there's something called the Nth term which sounds really complicated but is actually really easy. It's a way of describing a number sequence (also called a linear sequence because it goes in an even number of jumps). The best video around to describe it is here. It has modelled examples, too.:

https://www.youtube.com/watch?v=6G8Pjx03QIc

If you're feeling confident, try the worksheet here. It has the answers at the bottom for you, SO NO CHEATING ! :) 

Nth term and answers.docx

 

 

 

 

Another important part of year 6 maths is algebra because it really helps you work out complex problems quickly., I have set you a fn game to play but you need 2 dice and 2 counters.

In this game, you have to race around a track and score the most points. The way it works is P = the points you score and N = the number on the dice. So if it was P = 2n + 4 and you had rolled a 6 the points you would score (P) would be 2 x 6 + 4. 2 x 6 is 12 and when you add 4 to that you get 16 points.

I would recommend setting the target amount of points to between 50 and 100. Anything smaller than 50 is too short a game and anything above 100 takes too long.

Print the game off below. It's really cool!

Algebra game.pdf

Your last activity - Cross_Mix.doc - and one of the last of the school yer (how crazy is that?) is to fill out a number crossword. Questions 12 and 13 are the hardest soo you mght have to research what a score is on the internet (or ask an adult you trust).

Enjoy!

 

 

   Year 6